Points of Interest (from Top Left, Clockwise):
Ignian Sea - A vast ocean separating the relatively developed continents of Ignis (and Tempis beyond) from the continent of Yaqar Sahn
Atalan Mountains - A ring of alien, inhospitable crags seperating the seat of the Sinaran kingdom from much of the land it claims.
Jaren - an ancient city of black stone walls that holds a key pass in the Atalans
Barbarocc - the seat of the Sinaran kingdom and the most powerful known nation on Yaqar Sahn, its influence spreads along the northern coast to Jaren and Kadatheron, but the Yaqara Desert to the south limits their influence beyond the Atalan Mountain and the River Ai Delta
The River Ai - cuts the Yaqara Desert in half as it carries runoff and even glacial water down from the jungles and mountains to the south, north and down to the river deltas around Kadatheron.
The Friendly Sea - a sea that even Barbaroccan and Kadathii river barges might brave, though they invariably stay within sight of land
Kadatheron - a once great golden city, now the husks of monuments preside over a large but humble community of farmers, hunters, and traders that rely on the annual flooding of the River Ai
Yram - a city lost to the sands of time and the Yaqara Desert, rumored to have been built by a great civilization of inhuman creatures, if it exists at all, surely it lies in ruins
The Unfriendly Sea - dead waters and desperate pirates, the Unfriendly Sea is also known for savage rogue waves and maelstroms
Teloth - Once ruled by a race of giants, now the people of the river valleys shun the high plateau and the witchlights that burn there
Mount Atheg-La - Visible even from great distance, Mount Atheg-La is rumored to be the home of the gods, and is certainly the tallest mountain yet discovered
Mya Mya - A rumored city of gold hidden within the far east jungles, expeditions surmise its position but have failed to locate it, many never returning
Tsunamelee Sea - more fruitful shores and richer pirates, if there are lands to the east they are unknown, the Tsunamelee Sea only holding only distant and remote islands
Celephais - the near-mythical Citadel of the Iron Mongers, this city of grey stone and iron has been abandoned since famine swept the Plains of Celephais, now Mongers travel far to seek new lives among their more human cousins
Jawhara - location imprecise, as ancient Jawhara was known to exist in the southeastern corner of the Yaqara Desert, but even attempts by the far-trekking modern Jawharan tribes with their Allaphantine mounts have failed to locate the Blue Jewel
Implan Hills - said to be the perennial battleground between Celephais and Sarnath, there are many strange graveyards in these hills, and the trees grow lush on ancient battlefields
Mount Akuri - the decisive barrier between Celephais and Sarnath, no army has held it for long, and any attempts at peace talks between the two ancient civilizations were said to be held here in the caves and temples that both hold sacred, for the waters for both cities flow from Mount Akuri
Sarnath - the mountain ruins of a great and strange people lie encased in silts and recovering rainforest roots, as a result of a damn that collapsed several centuries ago
Sea of Ulthor - it is said a great race came here to die after a protracted diaspora, thought little archaeological evidence exists to substantiate this claim, now the Bay of Ulthor provides the only reasonable resting place for those few ships seeking the coasts of the far east or the Tsunamelee Sea
Tanarian Hills - the vague boundary between the Yaqara desert, that stretches to the Atalan Mountains far to the north, and arable but sparsely populated savannah
Nek - twisting turning gorges cut by the harsh wind and waves of the western coast, a city of undead monsters is said to exist somewhere deep within this desert maze
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